Is the Journey ever going to end?
							
								Of course not! Even thought life changes, and we do ourselves, we never stop learning. My aspiration is to become a game producer, 
								but in the meantime I must learn how the industry works in order to produce an amazing game. That is why I focus as well as a programmer (tools/gameplay) 
								to be useful to my teammates and end the projects no mater what. I can test, design and artistically (model, texturize...) produce anything if needed, even thought it is not 
								my expertise area. 
								My experience in C++ programming is 2 and a half years old by the time I write this little article. Since i started i have programmed a wide variety
								 of features for games, while learning about advanced topics such as Data Oriented Programming, Object Oriented Programming, Multitherading, multiple programming 
								 patterns such as observer, factory, singleton... 
  
								I also made multiple experiments with well known game engines such as Unreal Engine 5 and Unity.