Is the Journey ever going to end?

Of course not! Even thought life changes, and we do ourselves, we never stop learning. My aspiration is to become a game producer, but in the meantime I must learn how the industry works in order to produce an amazing game. That is why I focus as well as a programmer (tools/gameplay) to be useful to my teammates and end the projects no mater what. I can test, design and artistically (model, texturize...) produce anything if needed, even thought it is not my expertise area.
My experience in C++ programming is 2 and a half years old by the time I write this little article. Since i started i have programmed a wide variety of features for games, while learning about advanced topics such as Data Oriented Programming, Object Oriented Programming, Multitherading, multiple programming patterns such as observer, factory, singleton...
I also made multiple experiments with well known game engines such as Unreal Engine 5 and Unity.