A result of resilience! One of my first games, a platformer made with SDL and a cool A* algorithm.

Yes, the D in the title of the game means that it was the 4th try before the repository in github worked properly. That is how i learned about the gitignore file!
So, lets dive into the project. This project was an eye opener to me. The liberty that C++ gave me was immense, and yet I had a lot to discover. This is a 2D platformer with enemies that pathfind to you. Made with dynamic physics, a lot of patience D-Platformer has 2 types of enemies and an agile main character with a usefull shield.

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