A result of resilience! One of my first games, a platformer made with SDL and a cool A* algorithm.
							
								Yes, the D in the title of the game means that it was the 4th try before the repository in github worked properly. 
								That is how i learned about the gitignore file! 
								So, lets dive into the project. This project was an eye opener to me. The liberty that C++ gave me was immense, and yet I had a lot to discover. 
								This is a 2D platformer with enemies that pathfind to you. Made with dynamic physics, a lot of patience D-Platformer has 2 types of enemies and 
								an agile main character with a usefull shield.